OpenGL issue

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OpenGL issue

Postby Pasglop » Fri Dec 20, 2013 21:58

Hey folks! :)
My comp crashed and went creazy.

and E T cannot be open anymore :(

here's what it is said when i try to connect (in console)


C:\PROGRA~1\WOLFEN~1\etmain\ctf_face_b1.pk3 (118 files)
C:\PROGRA~1\WOLFEN~1\etmain\CricleJump_B2.pk3 (133 files)
C:\PROGRA~1\WOLFEN~1\etmain\crevasse_b2.pk3 (79 files)
C:\PROGRA~1\WOLFEN~1\etmain\cortexbeta_who.pk3 (165 files)
C:\PROGRA~1\WOLFEN~1\etmain\cortexbeta.pk3 (358 files)
C:\PROGRA~1\WOLFEN~1\etmain\colosseum_b5.pk3 (76 files)
C:\PROGRA~1\WOLFEN~1\etmain\cluedo_130.pk3 (240 files)
[...]
C:\PROGRA~1\WOLFEN~1\etmain\0324bba110.pk3 (2 files)
C:\PROGRA~1\WOLFEN~1/etmain

----------------------
46331 files in pk3 files
WARNING: profile.pid found for profile 'Pasglop' - system settings will revert to defaults
execing default.cfg
couldn't exec language.cfg
execing profiles/Pasglop/etconfig.cfg
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found Intel Pentium III
Bypassing CD checks
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): failed
...shutting down QGL
...assuming '3dfxvgl' is a standalone driver
...initializing QGL
...WARNING: missing Glide installation, assuming no 3Dfx available
...shutting down QGL
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
GLW_StartOpenGL() - could not load OpenGL subsystem

what can i do ??

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Postby Sidor » Sat Dec 21, 2013 11:52

try to update your graph card drivers or if you have the latest version try to downgrade them
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KaboOM!!! you are dead now :>

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Postby Pasglop » Sat Dec 21, 2013 22:44

comp is dead (motherboard burned...)

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Postby Ammz » Sun Dec 22, 2013 1:18

Too much flamethrowering, huh?
You say: "Great Shot!"
I say: "aimbot"
-|PS|-Ammz

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Postby CALLEJON » Sun Dec 22, 2013 5:07

it can also be that u set a resolution that your monitor cant handle

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Postby Pasglop » Sun Dec 22, 2013 19:01

Nope,changed nothing,
i bought another comp but lost etkey .
i ll try to get one maybe i ll post here for some help

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Postby Sidor » Sun Dec 29, 2013 16:14

U lost ETkey by burned motherboard?
try to explore your old HDD and copy your ETKey
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Re: OpenGL issue

Postby tempo » Wed Jan 17, 2018 15:09

Hi :D ,
I installed ET in my laptop and i cant run the game fullscreen, but only with a low resolution. When i tried to set the 1600*1200 resolution, the game crashed with the error: "GLW_StartOpenGL() - could not load OpenGL subsystem". The same happened minimaizing the game with alt+enter. I tried to fix it changing the compatibility settings, and now i can minimize the game, but still any fullscreen. Till April its all ok bcause i have the other pc, but then it will go in my brother's new house, so im fu... :cry: Can someone help me? Thanks :lol:
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Re: OpenGL issue

Postby badbad » Wed Jan 17, 2018 21:16

Hello
I had a similar problem with my son's notebook, he also did not want to go to the full screen then I added a normal monitor and now everything is fine, it's all right, it goes to full screen and at higher resolution. :party:

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Re: OpenGL issue

Postby tempo » Thu Jan 18, 2018 13:58

So you connected the laptop to a monitor with a cable and it goes? Ill try, thank you! Other ways to solve the problem are welcome! :party:
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Re: OpenGL issue

Postby deep » Thu Jan 18, 2018 17:53

1st from google

Change the shortcut code to: -set r_fullscreen "0".

This will launch the game in a window (at whatever resolution) and not crash on startup, enabling you to change the resolution to a safe resolution. After that, delete the shortcut code and change the 'Fullscreen' option to 'Yes' on the game's settings.

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Re: OpenGL issue

Postby badbad » Thu Jan 18, 2018 21:28

Attaching the monitor to the cable helped me right now I tried to start with a small resolution as it wrote deep here and did not help it when I raised the resolution so the whole game fell. Connect the monitor to the cable :mrgreen: :mrgreen:

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Re: OpenGL issue

Postby tempo » Fri Jan 19, 2018 20:36

Thank you both, i changed something in the config and now it goes fullscreen 1980*1080!! So happy :beer: :beer: :beer:
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