OpenGL
5 posts
• Page 1 of 1
- FALBIK
-
- Posts: 2641
- Joined: Sat Apr 14, 2007 0:00
- Location: .....POLAND............ -|PS|- repository
mrahhhhh
added/tell something more .... we not a Wizard's no know what u think![Wink :wink:](./images/smilies/icon_wink.gif)
added/tell something more .... we not a Wizard's no know what u think
![Wink :wink:](./images/smilies/icon_wink.gif)
"Don't walk in front of me, I may not follow; Don't walk behind me, I may not lead; Walk beside me, and just be my friend."
- warren-the-ape
-
- Posts: 6378
- Joined: Tue May 09, 2006 0:00
- Location: Netherlands
fluffY wrote:as the thread states, OpenGL. It's the same problem that most have had in this forum.
Anyway, i got this fixed.
And what exactly did you do in order to fix the problem? That way it could be helpful for others in the future
![Smile :)](./images/smilies/icon_smilenew.gif)
"When the pin is pulled, Mr. Grenade is not our friend." ![Image](https://www.prime-squadron.com/warren/img/et_icon.png)
![Image](https://www.prime-squadron.com/warren/img/et_icon.png)
5 posts
• Page 1 of 1
Who is online
Users browsing this forum: No registered users and 5 guests