Hitboxes in ET | Hit the right box

Wolfenstein: Enemy Territory discussion section
Website Manager
User avatar
Posts: 6378
Joined: Tue May 09, 2006 0:00
Location: Netherlands

Hitboxes in ET | Hit the right box

Postby warren-the-ape » Thu Mar 29, 2007 19:31

In reply on this topic;
http://www.prime-squadron.com/modules.p ... ic&p=26118

I remembered that I bookmarked a website about hitboxes in ET some while ago.



Hitboxes in ET
http://www.et-center.com/?page=articles&id=43
(version: I think ETPro, but note that hitboxes are different in almost every ET mod)

    Standing & Running forward:
    Image Image
    Image


    Strafing:
    Image Image
    Image


    Crouching:
    Image Image
    Image Image


    Proning:
    Image Image
    Image Image
    Image Image
    Image Image


    Handing out ammo while running:
    Image


    Swimming:
    Image
"When the pin is pulled, Mr. Grenade is not our friend." Image

Talented Spammer
Posts: 106
Joined: Tue Mar 27, 2007 0:00

Postby Downtempo » Thu Mar 29, 2007 20:24

Sorry, but those arent from newer versions of etpro. They looked like that on 2004.

And you cant see the movement of em from the pics. Besides, every single player has different hitboxmovement in every different server.

Nice post btw.

Website Manager
User avatar
Posts: 6378
Joined: Tue May 09, 2006 0:00
Location: Netherlands

Postby warren-the-ape » Thu Mar 29, 2007 20:32

Hehe I know, see the original date at the website; Saturday, May 1, 2004 :wink:
There are also major differences in the size of hitboxes between all the different mods f.e. ETPro vs ETPub.

But perhaps it can give the rest of the players a little more insight in the world of ET and hitboxes :)
"When the pin is pulled, Mr. Grenade is not our friend." Image

Talented Spammer
Posts: 106
Joined: Tue Mar 27, 2007 0:00

Postby Downtempo » Thu Mar 29, 2007 20:43

Ye,
And the problem isnt the "hitboxes"(on etpro). The problem is the movement of hitboxes. (sadly cant be fixed ;( )

Veteran
User avatar
Posts: 542
Joined: Fri Aug 11, 2006 0:00
Location: Netherlands

Postby NeverMind » Thu Mar 29, 2007 20:46

Lol hitboxes look likes an hack. ^^

It's for naabs if you ask me. A normal ET play can aim by him/her self and dont need a hitbox. :P
Image
Xfire:Reddevil5

Veteran
User avatar
Posts: 1086
Joined: Sun Nov 12, 2006 1:00

Postby X-avier » Thu Mar 29, 2007 20:49

DeviL wrote:Lol hitboxes look likes an hack. ^^

It's for naabs if you ask me. A normal ET play can aim by him/her self and dont need a hitbox. :P


euhm first this shows THE HITBOXES you see HEAD when you aim in that square you get a HEADSHOT .. pff you not very smart sorry if you feel attacked but it isn't just helping you see it better is is were you hit them if you hit within the square you ''hit the person'' nothing more.. pff

Veteran
User avatar
Posts: 542
Joined: Fri Aug 11, 2006 0:00
Location: Netherlands

Postby NeverMind » Thu Mar 29, 2007 20:55

Yes I know im dumb X-Avier, everyone is telling me that. :roll:

Yes I knew that if you shoot in the square with the head that your getting a headshot.But still wierd, nvm. :roll:
Image
Xfire:Reddevil5

Spam Pro
User avatar
Posts: 284
Joined: Wed Jan 24, 2007 1:00
Location: Tychy, Poland

Postby Gangstar » Thu Mar 29, 2007 22:59

Hitbox should be good specialy on Ps 6 at late hours when the bots are active. I play there when I want to practice my accuracy. So if its pasible to turn on hitbox only when the bots are active that could be great :)
<a><img></a><br>

Return to Enemy Territory Talk

Who is online

Users browsing this forum: No registered users and 22 guests