PS5 - Map suggestions

Old server topics and posts from 2012, Read only
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Postby SpyCow » Fri Jan 13, 2012 18:22

Sebb, what made you think Snatch without DJ was a good idea? 8O
DJ please. :D
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Postby davies » Fri Jan 13, 2012 21:38

SpyCow wrote:Sebb, what made you think Snatch without DJ was a good idea? 8O
DJ please. :D


State this !
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Postby SpyCow » Fri Jan 13, 2012 22:40

The map ain't fun if you can't jump around...
Makes the objective kinda boring and more then slighty harder. :roll:
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Postby Smadje » Fri Jan 13, 2012 23:37

SpyCow wrote:The map ain't fun if you can't jump around...
Makes the objective kinda boring and more then slighty harder. :roll:


So let's all play a game that has no challenge.
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

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Postby Sebbel » Sat Jan 14, 2012 4:51

SpyCow wrote:Sebb, what made you think Snatch without DJ was a good idea? 8O
DJ please. :D


the wooden bridge is made in this map to build it, not to jump over.
the wall behind the objective is there that u have to go the stairs down, not to jump over.

both things together reason enough to disable dj there
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Postby SpyCow » Sat Jan 14, 2012 10:01

Yeah i get it. :roll:
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Postby davies » Sat Jan 14, 2012 11:24

Though, there are lots of maps where these kind of situations are included. Those maps may be build originally for Etpro (or atleast without DJ) but can be played also with doublejump. The result would be it chances the way the map is played.

For me, knowing the map is originally build for non-DJ, it's more fun playing with DJ because there's a bit more speed and a bit more 'difference' into the map.

Sebbel wrote:
SpyCow wrote:Sebb, what made you think Snatch without DJ was a good idea? 8O
DJ please. :D


the wooden bridge is made in this map to build it, not to jump over.
the wall behind the objective is there that u have to go the stairs down, not to jump over.


So getting back here, it may not ment to be, but I think if you play the map with double-jump it is a lot more fun.

However, opinion vary.
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Postby pompidom_23 » Wed Jan 18, 2012 19:55

Maybe set Goldendunk in maprotation, much people like the map I think.

But sure: add Caen 2 in maprotation, basic map with lots of fun :)
pompi



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Postby Sebbel » Thu Jan 19, 2012 1:19

to fix this point of view:

no dj does not mean = made for etpro

on every mod the common "default setting" is NO dj
thats why most maps got some special advantages as soon dj is enabled.
my lovely example is venice:
on ps5 dj is enabled in venice, because noone can ruin the objective with it.
but if u look closer on it:
wooden bridge for allies not needed cause of dj
stairs out of water not need, u can jump out of water everywhere with dj
direct way from ammo-cabinet to axis cp easy made with dj..(with single only over crates)

it makes things easier.. and maybe more funny.. but the map and its features surely wasnt made for doublejump.

well, its not the matter on the discussion. now we talk about dj on snatch.
my opinion is no because of danger of dj for short way = dj for obj

if majority of players got different point of view, no prob to change it..
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Postby FALBIK » Tue Jan 24, 2012 12:30

possible to remove map : GOLDRUSH LONDON ?

allways when i play this map i have : many lags (ofc dissable rain) + my grapf card crashed :roll:

dunno why only this map .... meybe someone have too same problem like me .
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Postby Daghel » Tue Jan 24, 2012 13:55

+Caen
+Airfeield Assault. Imo good for botwar.


Oasis for Fayum Oasis maybe? I don't know this map, dunno if bots will work.
http://returntocastlewolfenstein.filefr ... asis;57906

Here's the quiz:

There is also a cool map in my mind but unfortunatelly i can't remember it name. Day. Winter. 1st allies spawn on the open air, 3 ways. (Too far to shoot there from the castle). Bridge and two roads to two round towers. Architecture a la Caen, but in fact there is only one big castle. Long bridge with kind of porte in the middle, with ledder on it. Good place for sniping. Behind the bridge - caste gate, roof above gate, also good for shooting guy on porte. Allies have to destroy it. There are also two round towers on the sides. With 2 flats. Walls on the ground levels can be destroyed in each of them. 1st axis spawn, and after destroying the gate 2nd allies spawn is in big gallery or maybe chapel. There is a truck on first courtyard, behind the gate, near the gallery. When looking on the north, gallery was on the left from courtyard, on the upper middle - gate; right was a hall to MG aimed in that yard.; bottom middle - way or two ways to second courtyard. Allies have to pass few rooms/halls , then second courtyard to get to obj. Don't remember what it was, gold or documents or something else. Don't remember second axis spawn. Propablly above obj. Bots should work. Map was many times on PS#1, but long time ago. Can draw pic if it will help :D
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Postby DaRkMaN » Tue Jan 24, 2012 14:07

yes,normal goldrush.
stealplant and lighthouse out too.
Goldendunk in.
ah my long favorite teamplay map,that tankrace you know Sebb,what was fail before,becuse nobody wanted to be engi.(beside i would like to shown Mici who is engi num 1. on ps5 ;) )
But now there are bots and it would be fun to play that tactic map with bots.

EDIT:Dag i think Sebb would like to have your drawing :D i am shure he would get it faster what map you would like hahahahaha :D

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Postby DMG_Kowi » Tue Jan 24, 2012 15:06

Daghel wrote:Here's the quiz:

There is also a cool map in my mind but unfortunatelly i can't remember it name. [bla bla bla] Can draw pic if it will help :D


http://returntocastlewolfenstein.filefr ... tion;75775

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Postby Daghel » Tue Jan 24, 2012 17:07

DMG_Kowi wrote:http://returntocastlewolfenstein.filefront.com/file/Frost_Competition;75775


Yup.
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Postby blazing » Mon Feb 06, 2012 21:19

ok suggestion from carnage:

Add: Railgun
Delete: Lighthouse

i also agree on lighthouse because bots dont work their:P
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thanks diamond:)

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Postby SpyCow » Mon Feb 06, 2012 21:40

Then you must play against players. :D
Keep Lighthouse. :roll:
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Postby davies » Mon Feb 06, 2012 23:24

Would love to have some Oasis back.
Or this map: http://returntocastlewolfenstein.filefr ... eece;19413
Looks kinda cool tbh.
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Postby Vision » Sat Feb 18, 2012 14:53

I think maybe ET Beach should be added, i have been wanting to play this ultimate classic map for quite a while.
It should be good for those people who played Wolfenstein series back in early 2000's like me :)
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Postby DaRkMaN » Sun Mar 04, 2012 17:10

Oasis-for Davy
Goldrush
Venice
Goldendunk-for Pompi
Two tank race-for me
http://returntocastlewolfenstein.filefr ... ;75775-for Dag
ETtower-for Spy,Blaz and Poring
Streets of Italy
Baserace
Snatch
Marakesh streets night
Capuzzo
Adlernest
TC-base

This are most wanted maps in sugestions latley.Just mix them up a bit.

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Postby blazing » Mon Mar 05, 2012 0:55

looks good spy except

remove my name from tower haha

i only like it when their are players,
on weekdays when their are on mornings/afternoons no players / 1 player it keeps for an hour on they disconnect,

low level players cannot vote so they disconnect,



!suck pompidom ^^
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thanks diamond:)

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Postby pompidom_23 » Tue Mar 06, 2012 21:13

blazing wrote:looks good spy except

remove my name from tower haha

i only like it when their are players,
on weekdays when their are on mornings/afternoons no players / 1 player it keeps for an hour on they disconnect,

low level players cannot vote so they disconnect,



!suck pompidom ^^


Dude blaz everybody knows it now that I suck xd

And yes, mostly when I connect I see its 12vs 4 :s :s
Always that stupid botwarx xd
ok maybe 'NEW' players(and angel ofc) xd like that botwarx, but when there are some regs and i vote normal war, the vote goes on and we play normal war.And when the some people connect, they see the normal war and they stay(mostlyxd). Than its 4 vs 4 or 5vs 5, than the war is so fun, and their is so many teamplay! DAAM like it!

Sometimes ps5 is alive, sometimes it is so dead like a stone xd

Just.. i wanna ps5 back, with al regs, nice matches, and VERY MUCH fun + teamplay.
Now botwarx sometimes is very fun too but still its not the same...

And not agreed with this: I see new players and they get directly more levels, I understand that it is for keep the players on the server, but still dont know this is the right way... Maybe few 'new' maps and advertisement xd will help...
JUST WANT PLAYERS NO STUPID BOTS !

Sorry for bad english but hope you'll understand my opinion :)
Love ps5 :)

sry for post it here but needed too say it
map suggests :D :
-still goldendunk and caen
-bremen
-adlernest
-chickenbucket xd
steelplant out :)
+ many people I hear from ps3 and others love mapvoting, maybe option?

and blaz
DIKKE LUL :D



Pompidom :)

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Postby DaRkMaN » Thu Mar 08, 2012 15:05

Pompi nab, i told you to stop playing stoned, now this rule goes for forum too :P

EDIT for Sebbel:WE WANT CHANGE.WE WANT CHANGE.WE WANT CHANGE.WE WANT CHANGE.WE WANT CHANGE.WE WANT CHANGE.WE WANT CHANGE.WE WANT CHANGE.WE WANT CHANGE.WE WANT CHANGE.WE WANT CHANGE.WE WANT CHANGE.WE WANT CHANGE.WE WANT CHANGE.WE WANT CHANGE.WE WANT CHANGE. i mean map rotation

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Postby Betinho » Thu Mar 08, 2012 15:41

DaRkMaN wrote:Pompi nab, i told you to stop playing stoned, now this rule goes for forum too :P

EDIT for Sebbel:WE WANT CHANGE.WE WANT CHANGE.WE WANT CHANGE.WE WANT CHANGE.WE WANT CHANGE.WE WANT CHANGE.WE WANT CHANGE.WE WANT CHANGE.WE WANT CHANGE.WE WANT CHANGE.WE WANT CHANGE.WE WANT CHANGE.WE WANT CHANGE.WE WANT CHANGE.WE WANT CHANGE.WE WANT CHANGE. i mean map rotation


could you try with this map please? cathedral_te_treefix.pk3

it is different to the original version, we tested with egglaf and looks good :)

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Postby Sebbel » Fri Mar 09, 2012 18:57

i promise to do on weekend
sometimes you lose - sometimes the others win

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Postby Sebbel » Sun Mar 11, 2012 0:32

new rotation since this morning

[et_code]
^2cathedral
^9Snatch
^4Dubrovnik
^5Adlernest
^7Marrakesh_Streets_Night
^8Capuzzo
^uGoldenDunk
^oFrost Competition
^mGoldrush
^y2tanks
^fStreets_Of_Italy
^2Venice
^5TC_base
^aBaserace_Desert
^fOasis
^iET_Tower
[/et_code]
sometimes you lose - sometimes the others win

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