Axis Lab and HW.

Old server topics and posts from 2010, Read only

Heavy weapons disabled?

Poll ended at Fri Apr 02, 2010 0:11

Yes
12
55%
No
5
23%
Only flamer (higher td usually)
5
23%
 
Total votes : 22
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Axis Lab and HW.

Postby Daghel » Fri Mar 26, 2010 0:11

Hello.

I've notice definatelly too much teamkillings/teambleedings in this map. Even when its not on purpous, td like 4000 i can hardly stand. (not like the number alone is the factor!).Its just too small for heavy weapons. One allie spamming flame in axis spawn exit, another blocking hall with venom, third shooting into stairs with panza. Or axis blocking ways, nvm, result the same.
So... i can do three things:
-ignore it (not an option, sry)
-punishing for not intencinally tb/tk (also not best solution)
-making poll

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Postby Rainbow » Fri Mar 26, 2010 0:16

MIMIMIMIMI daghel!

Sorry, had to counter ur consisting bashing on me and on all i say :lol:

Voted no on disabling. Punish ppl who are unable to use the flamer proper, gib,warn,kick them. It is possible to fight on lab with flamer AND low teamdamage.

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Postby Daghel » Fri Mar 26, 2010 0:23

Kicking (coz that it would end im afraid so) six players - 2x panzer,2x venom, 2xflamer, ror me is not an option. Especially later at night, with less ppl.
Better would be simply disable it for game quality.

(i would never imagine that i want to disable MY panzer 8O )
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Postby Nismo » Fri Mar 26, 2010 0:47

good idea dag, im for disable.. :)
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Postby tomsen » Fri Mar 26, 2010 1:34

YES !


It is possible to fight on lab with flamer AND low teamdamage.


Cool statement but my experience says that we've sadly got only few peoples who can use heavy weapons without injuring the whole team. I could write a story now but comming to the point, Axis Lab is a problem and we can't solve it with admin commands and talking with each person who's using a hw is a life's work.

Just disable the heavy weapons... the building is a bit too small. Maybe we'll find some players who can help with the objectives :) who knows^^
Last edited by tomsen on Fri Mar 26, 2010 10:01, edited 1 time in total.
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Postby Plastic_Jesus » Fri Mar 26, 2010 7:43

NO!!!

Does it mean that heavy weapons will be only disabled on this map ?
S.S.Atrocity wrote:Im pretty sure Saukko will have pages worth of bugs found before anyone knows about the release...lol

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Postby Sebbel » Fri Mar 26, 2010 7:48

you forgot the poll-option "remove map"

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Postby davies » Fri Mar 26, 2010 8:21

Sebbel wrote:you forgot the poll-option "remove map"

:D


I'll wait for that option before I vote :P
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Postby Skippy » Fri Mar 26, 2010 10:35

voted Yes.
It is very hard to get up the stairs without some flamer or panza giving you a hard time . So HW should be disabled for this map .

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Postby ErsGuterJunge » Fri Mar 26, 2010 12:43

Hw shouldnt be avalieble for that map. to easy to kill

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Postby Epa » Fri Mar 26, 2010 16:29

Just delete the map from rotation :P or replace it with hotchkiss or some other cool map :P

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Postby Nismo » Fri Mar 26, 2010 23:20

Epa wrote:Just delete the map from rotation :P or replace it with hotchkiss or some other cool map :P

+1 :D hehe
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Postby SpyCow » Sat Mar 27, 2010 9:19

Epa wrote:Just delete the map from rotation :P or replace it with hotchkiss or some other cool map :P



:good:

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Postby ErsGuterJunge » Sat Mar 27, 2010 9:57

nooo good map
should be stay in rotation :idea:

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Postby Daghel » Tue Apr 06, 2010 16:43

*push*
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Postby Sebbel » Tue Apr 06, 2010 17:17

yayaaaaa ... will do it ... as soon i got time :D

maybe before map vanishes caused by optimized rotation ^^
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:)

Postby trG » Wed Apr 07, 2010 12:23

delete map? :-/ - except the HW, its pretty nice map for me, nice obj, fraggable and complex.

when is low players ... set the HW depends on number of players

tk - hard kicking

:P

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Postby Sebbel » Wed Apr 07, 2010 12:26

too late..
hw should be disabled since yesterday evening

anyone already noticed if i did it right ? :D
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:)

Postby trG » Wed Apr 07, 2010 12:36

blah :-P
and it cost me some much time to think about it :-/ :-D

i ll test it today after work 8-)

(@Seb: i have new headset we can rule some etpro :-D :-D)

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Postby Rainbow » Wed Apr 07, 2010 13:05

Better spend time for disable sniper rifles for medics. They tent ruin every good sniper map.

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Postby ErsGuterJunge » Wed Apr 07, 2010 14:11

seb did right
away with hw at that map :lol:

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Postby Sebbel » Wed Apr 07, 2010 16:55

Rainbow wrote:Better spend time for disable sniper rifles for medics. They tent ruin every good sniper map.


lol .. now sniping is again tooo easy . and again this..
had its own topic where its discussed enough -- no need to discuss it here (again)

hw on axis lab gone - so this topic closed imo

/bumm
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