adre

Old server topics and posts from 2008, Read only
Spam Pro
User avatar
Posts: 341
Joined: Sat Sep 15, 2007 0:00
Location: Heaven (The Netherlands)

Postby SoulSaverNL » Sat Nov 15, 2008 20:15

CrossYard wrote:read the posts up there!

thats how we are gonna keep it for now. should be enough to even stop those rambo medics. ;)


CrossYard wrote:
soulblade wrote:only 1 adre stick which only boosts stamina not health.


I like that idea and I guess thats what we´ll try for now. if people are realy unhappy with it, we can still change it back. :)


Oke thats fine :>
Good job, :)

Talented Spammer
User avatar
Posts: 113
Joined: Thu May 24, 2007 0:00
Location: Poland

Postby C00L3R » Sat Nov 15, 2008 20:24

Yup i agree :)
Image

Spam Kid
User avatar
Posts: 30
Joined: Fri Oct 24, 2008 0:00
Location: Poland Katowice

Postby Infoter » Sat Nov 15, 2008 23:12

CrossYard wrote:read the posts up there!

thats how we are gonna keep it for now. should be enough to even stop those rambo medics. ;)


CrossYard wrote:
soulblade wrote:only 1 adre stick which only boosts stamina not health.


I like that idea and I guess thats what we´ll try for now. if people are realy unhappy with it, we can still change it back. :)


:P You didnt understood me ;p I think about completly disable adre. hp boosts disabled, but medics are still so immortal because they still get only half damage(yes?). But ok, now is good way ;]

peace :lol: :P

Spam Pro
User avatar
Posts: 228
Joined: Sat Feb 23, 2008 1:00
Location: no thanks!

Postby Edhell » Sat Nov 15, 2008 23:20

Infoter wrote: but medics are still so immortal because they still get only half damage(yes?).


yyy medic get half dmg ? medic is receiving same amount of dmg like his other friends in the same situation (if is not on hp-boost-adre) :roll: other thing is that he have more hp :P
Image

Spam Lord
Posts: 442
Joined: Tue Oct 28, 2008 1:00
Location: Netherlands.

Postby CheeKy » Sun Nov 16, 2008 2:39

The best solution is to just ban medic as class imo :P

Spam Pro
User avatar
Posts: 228
Joined: Sat Feb 23, 2008 1:00
Location: no thanks!

Postby Edhell » Sun Nov 16, 2008 5:03

CheeKy wrote:The best solution is to just ban medic as class imo :P


Ban all classes, only spec will be available :roll: :spam:
Image

Veteran
User avatar
Posts: 2713
Joined: Mon Jan 22, 2007 1:00
Location: Finland

Postby Plastic_Jesus » Sun Nov 16, 2008 9:36

I don't even use adre in fight :) Its big challenge without adre ;)

No need to change. Keep it same like its now :)

Amen
S.S.Atrocity wrote:Im pretty sure Saukko will have pages worth of bugs found before anyone knows about the release...lol

Official Member
User avatar
Posts: 817
Joined: Thu Sep 06, 2007 0:00
Location: The Netherlands

Postby Samuraii » Sun Nov 16, 2008 9:49

Saukko wrote:I don't even use adre in fight :) Its big challenge without adre ;)

No need to change. Keep it same like its now :)

Amen


hmm hmm, what was that orange thing u sticked in ur body then ? :D

some smartiesmixed medication ? :D hmm just kidding :P

adre only boost stamina, but then do 13 :D
"Better to light one small candle than to curse the darkness."

Previous

Return to PS Forum Archives - 2008

Who is online

Users browsing this forum: No registered users and 6 guests