No Quarter 1.2.5 'Moonshot'

Old server topics and posts from 2009, Read only
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No Quarter 1.2.5 'Moonshot'

Postby wuju » Tue Sep 01, 2009 14:25

Hello

I was reading article about new relase of No Quarter, are u guys going to move PS1 to that new version?

What do u think about it?



EDIT: here is link to topic about No Quarter 1.2.5 'Moonshot' .. forgot to give it earlier :D


http://www.prime-squadron.com/modules.p ... cle&sid=59


Cya in PS#1
Last edited by wuju on Tue Sep 01, 2009 14:45, edited 1 time in total.
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Postby BOWDOWN » Tue Sep 01, 2009 14:33

The new version is passing a test periode in PS2 , at the end of this period PS1 will also switch to NQ 1.2.5 . I still did n t realy test it (only few minutes) so i can t talk about in details but looking to what i can read about it looks pretty nice, we will see :).

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Postby icefrost » Tue Sep 01, 2009 20:00

the rifle damage seems to be a way too high, else it looks kinda nice, u should have a try lazy bow!! ^^
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Postby wuju » Wed Sep 02, 2009 8:09

Ive been reading discusion about that new No Quarter on PS#2..

What do you think abot medic without addicional 12% of health.. will that setting be aplied on ps#1? :)

I think most of new ideas of 1.2.5 version will be useful :)

Cya on PS#1
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Postby BOWDOWN » Wed Sep 02, 2009 8:33

wuju84 wrote:What do you think abot medic without addicional 12% of health.. will that setting be aplied on ps#1? :)



My opinion about don t realy matter what is sure is that it wil be same in PS1 since it s a part of NQ 1.2.5 :wink: . Since it decrease med "power" , think that akimbo will also back to PS1.

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Postby Audio » Wed Sep 02, 2009 12:00

gaah! medics still shouldnt have Akimbo. They still regenerate health and heal themselves with packs as always.
I look forward to the shotgun coming back...since that bug is fixed..it can come back yeah? ;D
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Postby DMG_Kowi » Wed Sep 02, 2009 12:25

So far, i noticed only the 'cosmetic' changes in new NQ release (new menu buttons - in vista style i would say, private messaging option in chat, smaller size of info about spectated player). They are all not very important in game.

Time is needed to see all important gameplay changes...

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Postby icefrost » Wed Sep 02, 2009 19:25

BOWDOWN wrote:
wuju84 wrote:What do you think abot medic without addicional 12% of health.. will that setting be aplied on ps#1? :)



My opinion about don t realy matter what is sure is that it wil be same in PS1 since it s a part of NQ 1.2.5 :wink: . Since it decrease med "power" , think that akimbo will also back to PS1.


ye i just got it setted like that, and medics are strong but not too strong, imo nice setted but u got to try it out yourself of c :)
"Some people believe football is a matter of life and death.
I am very disappointed with that attitude.
I can assure you it is much, much more important than that."

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Postby BOWDOWN » Wed Sep 02, 2009 20:02

Audio wrote:I look forward to the shotgun coming back...since that bug is fixed..it can come back yeah? ;D


Sure, your lovely shoty guny will be back , hurray :) .

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Postby Audio » Thu Sep 03, 2009 10:48

BOWDOWN wrote:Sure, your lovely shoty guny will be back , hurray :) .

Image w00t !!
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Postby wuju » Fri Sep 04, 2009 8:35

I was playin on PS2 some minutes and i have to say that option with medic without additional health looks quite ok. Mhm but i think there will be quite a big discussion about it on PS1 :D

For me one disatvantage is too small place for info about player.
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Postby GokuSan » Fri Sep 04, 2009 23:53

icefrost wrote:the rifle damage seems to be a way too high, else it looks kinda nice, u should have a try lazy bow!! ^^

Muahahha! I know ya like that! :D <3
waiting for this on ps1 ^^
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Postby davies » Sat Sep 05, 2009 8:12

icefrost wrote:the rifle damage seems to be a way too high, else it looks kinda nice, u should have a try lazy bow!! ^^


I love that rifle :twisted:
No problem, imo, it also give selfdamage..
so rambomedics die fast, but, it blocks rambo-engi's from existing :D
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