Heavy weapons

Old server topics and posts from 2007, Read only
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Heavy weapons

Postby Repta » Tue Mar 13, 2007 15:31

Why do the bazooka/panzer rockets go 1m/hour?? you can even knife them out of the air. It makes them pointless to use.

It also seems that the bazooka/panzer and flamethrower are turned off on some maps, why is this? It makes being a soldier, on those map suck.

Why is the mortar turned on? The rulebook names
"No farming or XP whoring. Standing around only handing out ammopacks or medpacks is considered farming/whoring."

As mortar the only thing you do is click, this is the same as giving ammo/healtpacks. The mortar also encourage farming as fieldops, tk, and sk/sc. Mortars shoot in places where many enemy's go. There are only 2 places where there are many enemy's.
1) at there spawn
2) at the obje

the first is sk and because the 2nd is at the obje you also need to go there so many tks.

Discuss

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Postby Mobius » Tue Mar 13, 2007 15:45

Not again...

We always get fight with this kinds of topics, so it's pointless to discus.
But yea indeed, it's better to discus here.

Only thing i got to say is: i like the way it is :)

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Re: Heavy weapons

Postby warren-the-ape » Tue Mar 13, 2007 16:10

I agree with you about the speed of the panzer, at the moment shooting a panzer looks like going into matrix bullet time :P


Repta wrote:Why is the mortar turned on? The rulebook names
"No farming or XP whoring. Standing around only handing out ammopacks or medpacks is considered farming/whoring."

As mortar the only thing you do is click, this is the same as giving ammo/healtpacks. The mortar also encourage farming as fieldops, tk, and sk/sc. Mortars shoot in places where many enemy's go. There are only 2 places where there are many enemy's.
1) at there spawn
2) at the obje


    This rule does NOT apply on soldiers with mortar nor field-ops handing out ammo at soldiers with dispatched mortars :!:

Seems pretty logical to me, and no im not gonna write down an exception rule for each and every little thing. :roll:
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Postby darkdevil » Thu Mar 15, 2007 16:56

Mt grandma is faster that that dum panzer :P

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Postby Scit257 » Thu Mar 15, 2007 17:45

Panzer and flamethrower are n00bweapns anyway and mostly not used to stop e.g. the tank. So there is no need to give little kids the opportunity to frag wirt panzer ´cause they are to stupid to handle normal weapons.

Using mortar you need at least a few skills though mortar cam made it much easier.

ergo: learn to play, so you won´t need Panzer or go to another server !

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Postby icefrost » Thu Mar 15, 2007 19:00

Scit257 wrote:ergo: learn to play, so you won´t need Panzer or go to another server !


nope, beginners are too alowed to play on our servers :!:
if they want to use a panzer, let them use a panzer...
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Postby Repta » Thu Mar 15, 2007 19:47

Scit257 wrote:Panzer and flamethrower are n00bweapns anyway and mostly not used to stop e.g. the tank. So there is no need to give little kids the opportunity to frag wirt panzer ´cause they are to stupid to handle normal weapons.

Using mortar you need at least a few skills though mortar cam made it much easier.

ergo: learn to play, so you won´t need Panzer or go to another server !


flame/panzer takes more skill then a mortar you could use a mortar by reading a manual.
My question is why are the panzer/flame blocked and the mortar not.

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Postby darkdevil » Thu Mar 15, 2007 20:27

Lol scit yu use allways Arty and airstrike!!
So dont say such things to beginners!

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Postby Scit257 » Thu Mar 15, 2007 21:01

arty and airstrike are kills I dont need to work for but actually i kill more people with the standard weapon when you look at statistics. ;)

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Postby ThuGy » Fri Mar 23, 2007 12:46

yes..pnazer is very odd ..it was normal before

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Postby NeverMind » Tue Mar 27, 2007 9:25

I like it when panzers are going 1m / hour. :P
I never use thatnoob weapons so dont mind me.
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Postby Repta » Tue Mar 27, 2007 9:39

can an admin answer on this topic, why is flame and panzer blocked, but mortar and mg not???

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Postby NeverMind » Tue Mar 27, 2007 9:41

Those 2 weapons sucks. I hope they stay blocked. :wink: Damn panzer pussy
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Postby Repta » Tue Mar 27, 2007 9:48

DeviL wrote:Those 2 weapons sucks. I hope they stay blocked. :wink: Damn panzer pussy


mg and mortar suck even more it takes (almost) no skill to use them.

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Postby NeverMind » Tue Mar 27, 2007 9:53

Do you need skills for panzer and flamethrower? nooooooo :roll:

But it dont minds me that much if they are blocked. I like the server now.
But we'll look what a admin has to say :wink:
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Postby Deminwarrior » Tue Mar 27, 2007 11:04

DeviL wrote:Do you need skills for panzer and flamethrower? nooooooo :roll:

But it dont minds me that much if they are blocked. I like the server now.
But we'll look what a admin has to say :wink:


lol no skill for flametrower :lol: :lol: :lol: :lol: :lol: :lol:

it needs more skill then venom, MG, panzer

but ya some can't handle it and then you get TK's... so lack of skill keeps it of not a lack of skill needed

EDIT: FLAMETHROWER OWNS it just OWNS

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Postby wenszy » Tue Mar 27, 2007 11:23

with etpro flamethrower rules to force your way to the flag hehe.
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Postby Viduus » Tue Mar 27, 2007 11:34

* Kuch *

Rulebook:
As long as you are trying to (re)capture the spawn, only SK with light weapons (mp40, thomson, knife, handgun, poison needle, grenades) is allowed!

:wink:

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Postby Deminwarrior » Tue Mar 27, 2007 12:12

lol Vid :lol:

but ya since all see flame as a NOOB weapon (i can't say it onserver strange)

I think its Lightweapon :P :roll:

:twisted: Burn Burn Burn :twisted: lightly :lol:

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Postby Jonny » Tue Apr 17, 2007 13:23

to high admint :P try to do something with this panza.. :D speed up or turn off...

but if u turn off first speed up coz last time i load panza party and wasnt fun :loller:

if panza party is on panza speed is the same like in normal game rofl
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Postby addshore » Tue Apr 17, 2007 14:07

I think the panza shouldnt be turned off just sped up.
The map baserace needs the panze because of the funny rocket things. If we turn it off they will not work.
Just speed them up to just below what they were origanily on and all should be fine :)

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Postby Scuba_Steve » Mon May 14, 2007 22:33

I think pf should be disabled and turn it to normal speed so you only can use it in Baserace
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Postby Invincible » Tue May 15, 2007 0:14

Trueth to be told both panza and flamethrower are good weapons, they are only definied and assosiated as "newb weapons" because most often it's new/less skilled players who used this and in the wrong way; which causes Way Too Much team kills and team bleed.

On the other hand restricting these weapons to only 1 per team has always been a solution to the problem, that way, IF a newb has the weapon he can only cause so much problems... rather than having 5 flamethrowers..


But Repta, some maps flamethrower are indeed locked for a good reason because sections of the map/obj will most certainly cause tk/tb and a bunch of unspoken trouble...

But yea, I would very much like the panza to the normal speed aswell, as long as it's restricted to 1 per team the trouble caused by it can't be that much.

And I know some players are like "M3n I pwnz0r so 1337 like I get killed by this newb panza n00b! 0mG!! OMFG!!"
Get over yourself...it's a game, have fun, if you get mad over the game it's not worth playing!

Besides, the best part about playing soldier is the panza ^^
(And I agree with Demin, flamethrower owns to lol ;P)

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Postby Haji » Tue May 15, 2007 0:21

Uh, mortar is much fun :p

But panza with real speed on some maps like baserace would be better... even if I don't like this weapon.
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Postby Miszczu » Tue May 15, 2007 0:49

And I know some players are like "M3n I pwnz0r so 1337 like I get killed by this newb panza n00b! 0mG!! OMFG!!"
Get over yourself...it's a game, have fun, if you get mad over the game it's not worth playing!


+1

Trueth to be told both panza and flamethrower are good weapons, they are only definied and assosiated as "newb weapons" because most often it's new/less skilled players who used this and in the wrong way; which causes Way Too Much team kills and team bleed.


+1 again.

Stop pr0 super assrippers rambos with the only right and justice pr0 weapons - smg's. It's ET, game about teamplay, not deathmatch or duel tournament how some "pr0" rambos seems to think. Pf and flame is also used on clan wars. Best clans in Euro Cup often use it with very deadly results. Are they too "panzerpussies"? Skill is not everthing, and even for pf u have to have some to use it deadly.
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