My new skinpack for Noquarter

Share your custom configs, homemade binds, ET related programs, etc.
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Postby wardew » Thu Jun 19, 2008 19:46

etmain? :?
noquarter folder...! :)
if i put this file in etmain folder don't work... don't ask me the reason please
(remember guys .. i'm a noob :D )
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Postby deep » Thu Jun 19, 2008 20:53

ye sry i forgot that u made for NQ :) . so, servers witch r pure can run packs that u have, idk if there is any NQ pure in PS. ? btw if u wanna see it work watch some demos, they r enabled there.

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Postby warren-the-ape » Thu Jun 19, 2008 21:22

You mean unpure Hunter ;) NQ servers will only run in pure mode.
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Postby wardew » Thu Jun 19, 2008 21:42

maybe is incorrect..
sv_pure 1 limit a server and client pk3 files by matching crc...
the pk3 on server and client must be the same (and with same hash).. :?
it's rigth?

i remember that on ps server there was a custom skinpack (ps_gfxpack)
why that file work fine on ps servers? :?:
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Postby warren-the-ape » Thu Jun 19, 2008 21:47

DEW wrote:i remember that on ps server there was a custom skinpack (ps_gfxpack)
why that file work fine on ps servers? :?:


Cause that file was hosted at the server itself.
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Postby deep » Thu Jun 19, 2008 21:56

warren-the-ape wrote:You mean unpure Hunter ;) NQ servers will only run in pure mode.


ah my mind focked up :D sry for false info

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Postby wardew » Thu Jun 19, 2008 21:57

warren-the-ape wrote:
Cause that file was hosted at the server itself.


lol i know only 1 way for play with custom files... server MUST HOST they...
mmm so what? where is the problem pure or unpure..?
if i want to use i host on pure server... :?
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Postby deep » Thu Jun 19, 2008 22:09

ye, but if server is unpure then ppl can see their own stuff, no need for server to host.

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Postby wardew » Thu Jun 19, 2008 22:23

-hunter- wrote:ye, but if server is unpure then ppl can see their own stuff, no need for server to host.


maybe now i understand...
i think that i never have played on unpure with my own stuff...
if you want try this file alone start a nq localhost with some bots..
or with map like Darji2 you can see yourself in spawn mirror...

i have added to this file my favorite skins and sounds weapons collection..
:D bye
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Postby wardew » Sat Jun 21, 2008 0:17

lol i have founded a bug :(
the axis soldier and medic are twin brother.. (they have the same face) :D
delete this folder inside the file: models--->players-->HUD
you can open pk3 with winrar also
bye :)
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Postby wardew » Wed Jul 16, 2008 18:43

Beta 3 is now released..
http://www.wolfmap.de/details.php?file_id=2845
very different respect the preview version... :lol:
have fun if you decide to use it.. :)
bye 8)
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Postby GoodLuck » Mon Nov 03, 2008 15:33

Thanks for this mod is great :D i love Axis CovertOps :]
Sorry for my bad English. :[

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Postby Buuust » Tue Nov 04, 2008 16:02

nice skins,but can you put PS logo to the shoulders and helmet? if its possible :?: :wink:

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Postby wardew » Wed Mar 11, 2009 1:07

last result... :? i was trying for choose best skins.. but it's no easy..
compatibility with nq 1.2.3.. praticly single alternative to std...
made for fun.. :P (sorry for old topic kicking :oops: )

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Postby Viduus » Wed Mar 11, 2009 11:16

I like them Wardew, nice details.

Good job!

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Postby Ajit » Wed Mar 11, 2009 15:09

axis fieldops and axis coverdops have got very strange clothes. But the rest is normal.

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