Speed of Panzer

Old server topics and posts from 2012, Read only

Do you want the speed of rockets to increase?

Yes, I would like that (Or not mind it)
16
50%
Maybe, But I don't want panzernoobs everywhere!
3
9%
No, absolutely not! It's fine as it is.
13
41%
 
Total votes : 32
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Postby SpyCow » Mon Sep 03, 2012 19:25

I have a question!
Is the speed of panza on PS#1 the normal speed?
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Postby Daghel » Mon Sep 03, 2012 19:39

FlowerPower wrote:Lol Daghel, nice story but I don't buy it :)
Engy has to do the object so he "deserve" his rifle power. Soldier has just to kill enemies, sometimes it's helpful, sometimes just pure frags. So no need to come out with this "balance the class" please.

Just say like it is: "I want a faster rocket cause I can't kill anyone here", and it would be more senseful :)


Cool story bro...

But, engie don't need his nade power when his constructing/destroying. Soldier's point is to kill enemies. Engie don't deserve to be overpowered. Don't tell me that when engie spamming nades to kill enemy behind the corner his doing obj too..
But Kowi got the point here, at PS#1 most of panza kills are in narrow halls or rooms, usually 1m from enemy followed by self-destruction.

And maybe you can't hit a thing with it, im preety good with panza. :)
I'd like to see both things changed ->increased panza speed and lowering demage of nades.
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Postby SpyCow » Mon Sep 03, 2012 20:04

Viva La Revolution! :party: :party: :party:

No... But seriously, Rockets are supposed to be fast, deadly, and terrifying!
Not slow, selfdestructive, and annoying. :roll:

Besides... *points at poll*

We've got a winner so far. :wink:

we could have a test-trial...
1 week with less-powered riflenades, and increased speed of panza.

And then look at the feedback. :)
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Postby egglaf » Mon Sep 03, 2012 20:07

It is too bad we got a bit misleading poll here, but anyway, I would say that we leave the engineer as it is, and that we apply a slight increment on the rocket speed. Panzer is indeed maybe a bit to slow, though it should not be too fast either.

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Postby CALLEJON » Mon Sep 03, 2012 20:43

its more the k43/garand that is ridicolous overpowered...

panzer can be faster, np. but the charge has to be lowered much



well open an etpro server, problem solved... :XD

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Postby ErsGuterJunge » Mon Sep 03, 2012 21:58

CALLEJON wrote:its more the k43/garand that is ridicolous overpowered...

panzer can be faster, np. but the charge has to be lowered much



well open an etpro server, problem solved... :XD



true story bro
get face :D

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Postby Leo_The_God » Mon Sep 03, 2012 22:17

lol let's open a poll for every settings that ppl don't like ;)

If u want u could have lower damage on rifle and more speed in panza shot, but with a slower charge of the panza, something like 1 shot every 20 sec :)
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Postby davies » Mon Sep 03, 2012 23:06

F&O Panzer is better then PS1 panzer. ;)

Needs some more speed, but maybe a longer recharge as on F&O?
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Postby FlowerPower » Mon Sep 03, 2012 23:14

Don' turn this topic into riflenades topic pls.

I like panzer as it is, I can kill people from distance even with this speed, no problem.
We can have a week trial with faster speed if you like it, but leave the riflenades as they are.

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Postby Daghel » Mon Sep 03, 2012 23:16

FlowerPower wrote:Don' turn this topic into riflenades topic pls.

I like panzer as it is, I can kill people from distance even with this speed, no problem.
We can have a week trial with faster speed if you like it, but leave the riflenades as they are.


That's the idea for another topic and poll :)
And You sux with panzer ;x
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Postby davies » Mon Sep 03, 2012 23:18

Addition about the riflenades:

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Postby Dutchman » Mon Sep 03, 2012 23:42

maybe the best solution is lower explosives damage, nades for example currently as powerful as panzy.. So count them as HW? so no nades at capturable spawn? Anyways if damage is decreased and increase the panzy speed there wont be 'the chaos' many fear... 2 panzies cant really created much chaos in a many player game anyway.

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Postby Sidor » Tue Sep 04, 2012 7:17

guided panza from old ps#3 and everyone will be happy:D

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Postby Dutchman » Tue Sep 04, 2012 9:47

pffffffffft guided 1 doesnt fix the slowness problem -.- and op nades...
currently rifle nade stronger then panzer...
More ammo
Quicker shooting
Nades fly faster then rocket

So all those people complaining about chaos cant see the chaos that 'should' be here now? 1000000 rifle naders but no panzers

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Postby DMG_Kowi » Tue Sep 04, 2012 11:22

Please, don't even mention this shit option of guided panzer.

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Postby xochi » Tue Sep 04, 2012 11:35

I also follow care and flower if you make it faster it is to powerfull, if you think back in past when panzers where fast it wasnt that much fun because you were always instantly dead and you couldn't dodge it because it was to fast. But i find the speed of the panzers today good you still can kill people even from far distances you just have to know how to use the thing :D.

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Postby DMG_Kowi » Tue Sep 04, 2012 12:45

You can kill, but victims mustn't look at the direction from which rocket is coming. Otherway it's too easy to avoid being hit.

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Postby Sidor » Tue Sep 04, 2012 15:01

DMG_Kowi wrote:Please, don't even mention this shit option of guided panzer.

it was joke:D
btw little bit faster panza with less damage wiil be great it doesn't give a chaos in game:D i suggest set middle speed between speed from f&o and ps1
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Postby cabrita » Wed Sep 05, 2012 13:06

faster panza-more recharge time
OR
faster panza-less damage
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Postby Dutchman » Wed Sep 05, 2012 14:39

DMG_Kowi wrote:You can kill, but victims mustn't look at the direction from which rocket is coming. Otherway it's too easy to avoid being hit.


lol in et tower i just used sound to dodge the missles xD....... hear the comming just walk away without seeing them. 0 chance to hit with panzy longe range unless u are verrrrrrrrrrry lucky xD

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Postby Plastic_Jesus » Wed Sep 05, 2012 18:09

Daghel is actually right. But the fact is that Panzerfaust compared to rifle grenades is absolutely weak. Panzerfaust has more weak spots than rifle grenades. So in my opinion for the sake of more blanced gameplay, panzerfaust's speed should be increased a little. It is just way too easy to run away from the rocket. But to make the gun blanced, it should be added some recharge time. This will prevent its spamming and make it more balanced in all ways. It would have the power, the speed but would recharge slowly which would mean that it should be used when really see the spot to.

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Postby SpyCow » Wed Sep 05, 2012 18:49

So... What's it going to be?

Increased speed, but increased charge-time?
Increased speed, but decreased damage?
Increased speed, but increased charge-time and decreased damage?
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Postby Sidor » Wed Sep 05, 2012 19:18

should be :
Increased speed for panzer, but decreased damage
increased charge-time for rilfe
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Postby SpyCow » Wed Sep 05, 2012 19:19

I could make another poll with the 3 options... 8O
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Postby Sidor » Wed Sep 05, 2012 19:24

another poll is no needed:P
let finish this one:D
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