Speed of Panzer

Old server topics and posts from 2012, Read only

Do you want the speed of rockets to increase?

Yes, I would like that (Or not mind it)
16
50%
Maybe, But I don't want panzernoobs everywhere!
3
9%
No, absolutely not! It's fine as it is.
13
41%
 
Total votes : 32
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Speed of Panzer

Postby SpyCow » Sun Sep 02, 2012 19:06

Now!

Since you closed PS#F&O and all, I was wondering if you could...
You know, add more speed to the rockets?

It's too slow IMO, even a turtle could dodge it. :roll:
Just a suggestion, don't frame me and everything. :D

But, I added a poll anyhow. :)

IF! This has already been discussed, and turned down...
Don't kill me, because I haven't been able to find a topic about it!
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Postby Sidor » Sun Sep 02, 2012 21:13

faster =better:D

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Postby carebear » Sun Sep 02, 2012 21:50

No, absolutely not! It's fine as it is.

Make the panzer faster will just raise up the chaos on PS1. Fast Panzer is fine in some 6on6 but not on 12on12, this will just end in a big massive spam and in my eyes we have allready enough of this by airstrikes, nades and mortar So keep it as it allready is!

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Postby Leo_The_God » Sun Sep 02, 2012 22:42

If u want fast panzer make slow charge for it... otherwise how carebear said will make a lot of chaos on server
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Postby Daghel » Sun Sep 02, 2012 23:09

Fasteeeeeeer!

Now it ridicolous. Nades are far more powerful than panzer.
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Postby Java » Sun Sep 02, 2012 23:28

It is fine as it is.. :beware:
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Postby St-Shadow » Sun Sep 02, 2012 23:30

Definitely not.

Totally agreed with carebear, nothing more to add I guess.
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Postby Daghel » Sun Sep 02, 2012 23:33

Increasing the panzer speed and decreasing demage of nades could be a nice compromise, the level of chaos will stay the same :)
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Postby FlowerPower » Mon Sep 03, 2012 2:35

Daghel wrote:Increasing the panzer speed and decreasing demage of nades could be a nice compromise, the level of chaos will stay the same :)

Absolutely not! Learn to use panzer, nabby!

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Postby Betinho » Mon Sep 03, 2012 3:03

i dont like hw...ofc i dont like panzer..but maybe owners can do a bit more faster (just a bit :P ) and all ps fun&obj will be happy :)

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Postby Pasglop » Mon Sep 03, 2012 8:22

it s good as it is,really.

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Postby egglaf » Mon Sep 03, 2012 8:28

Leave it!

Btw, the poll is a bit suggestive...

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Postby DMG_Kowi » Mon Sep 03, 2012 11:18

Middle vote option has no sense - we already have them everywhere :D

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Postby Dutchman » Mon Sep 03, 2012 13:15

when i used panzy on ps1.. i could run quicker then the missle i shot -.-

So i want another option... lower all speed of all bullets :D:D moehahaha

those nabby medics will see how it is to shoot such slow crap -.-

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Postby SpyCow » Mon Sep 03, 2012 14:32

egglaf wrote:Btw, the poll is a bit suggestive...


What's that supposed to mean? 8O

ANYHOW!

It's true, (as someone pointed out) the riflenades are stronger, that's weird.

It should be the heavy rockets with more firepower that should deal more damage! :wink:

Besides... We could increase the speed of the rockets,
and lower the damage of riflenades and rockets. (Mostly riflenades ofc. :D)

EDIT: Oh and as Leo said, we could also lower the charge of panza...
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Postby egglaf » Mon Sep 03, 2012 15:33

SpyCow wrote:
egglaf wrote:Btw, the poll is a bit suggestive...


What's that supposed to mean? 8O


If you put on a vote with mainly the option yes and maybe/I don't care into one option and no into the other option, the vote is not balanced, maybe/I don't care should be in a separate option imo.

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Postby SpyCow » Mon Sep 03, 2012 15:52

... I guess!

Haven't thought of that, but owh well. :roll:

There is a 'Maybe' option though.
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Postby Dre_of_chaos » Mon Sep 03, 2012 15:54

Just because you can't play on PS3/5 anymore doesn't mean you have to transform PS1 into PS3/5...

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Postby SpyCow » Mon Sep 03, 2012 16:08

That has never been my intention... But the rocket is IMO, patheticly slow. :roll:
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Postby FlowerPower » Mon Sep 03, 2012 16:55

What is the purpose of having a faster rocket?
Killing enemies easier?

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Postby Daghel » Mon Sep 03, 2012 17:32

No, better balance of the classes.


Soldier with panza vs Engie with rifle nade


Speed:

soldier -> decreased
engie -> normal

bullets :

soldier -> 6
engie -> 8 (9?)

Ballistic:

soldier ->only stright
engie ->stright, above the objets, behind the corners

Amount per team:

soldier -> 1
engie ->3

demage ->same

Plus engie can shoot with riffle instantly after launching the nade, soldier has to change the weapon after shooting with panza and that costs time.
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Postby DMG_Kowi » Mon Sep 03, 2012 18:15

Yeah, on PS#1 panza frags usually happen from close distances, often face-to-face, what is kinda lame. Let us have nice panza frags.

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Postby FlowerPower » Mon Sep 03, 2012 18:57

Lol Daghel, nice story but I don't buy it :)
Engy has to do the object so he "deserve" his rifle power. Soldier has just to kill enemies, sometimes it's helpful, sometimes just pure frags. So no need to come out with this "balance the class" please.

Just say like it is: "I want a faster rocket cause I can't kill anyone here", and it would be more senseful :)

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Postby DMG_Kowi » Mon Sep 03, 2012 19:15

Hey, that's the thing: soldier has to kill enemies.
With Ps1 panza he can, but mostly with face-to-face kisses of death.

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Postby carebear » Mon Sep 03, 2012 19:23

I see it like Flower. Panzer is powerfull enough and if you want to balance the class a bit, i have nothing against to lower the damage of rifle nades :-)

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