Smad's cfg

Share your custom configs, homemade binds, ET related programs, etc.
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Postby Player » Wed Jul 14, 2010 22:04

overwrite the existing settings in those files, etmain/Profiles/NICK/etconfig.cfg seems to be the most important.

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Postby Smadje » Fri Aug 06, 2010 19:14

*cfg updated*

Someone has more ideas for usefull scripts or weaponbank shortcuts on mouse for the different classes?
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

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Postby deep » Sun Sep 19, 2010 0:58

ey i found a little bug in your class selector.

when i do: "!put deep r or !shuffle" (changing team), and change class ,then i'm gonna respawn to other team.

but i think there's no solution for that.

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Postby Smadje » Sun Sep 19, 2010 1:00

Diamond wrote:ey i found a little bug in your class selector.

when i do: "!put deep r or !shuffle" (changing team), and change class ,then i'm gonna respawn to other team.

but i think there's no solution for that.


I myself don't have that. but i always change with arrow keys, with a shuffle I only got that when I take for example engi with rifle, i spawn as engi, but with smg.

Didn't you make a 'own' version off my class selector?
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

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Postby deep » Sun Sep 19, 2010 1:30

you should have it too.
first you exec the axis cfg:
[et_code]bind rightarrow "team r; exec autoexecr"[/et_code]

and then u choose a class with a team command in it:
[et_code]bind F5 "team r 1 8 7; say_team ^i#^7Med^ii^7c^i.^7Smg"
[/et_code]

you change team to allies with !shuffle or !put, the axis cfg is still exec'd. so you press F5 to go medic ("team r 1 8 7...) and u'll respawn to axis (team r) as a medic.

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Postby Diclonius » Sun Sep 19, 2010 16:33

The easiest solution to that is just separating the class selector from the team selector. I myself switch teams with arrow keys, but my class script does not include any team.

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Postby deep » Sun Sep 19, 2010 18:05

Diclonius wrote:The easiest solution to that is just separating the class selector from the team selector. I myself switch teams with arrow keys, but my class script does not include any team.


nah, this script is for single luger/colt, so i wont be changing the script that way.

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Postby Diclonius » Sun Sep 19, 2010 20:52

Diamond wrote:
Diclonius wrote:The easiest solution to that is just separating the class selector from the team selector. I myself switch teams with arrow keys, but my class script does not include any team.


nah, this script is for single luger/colt, so i wont be changing the script that way.


I don't get akimbos with a simple "class m 1"...

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Postby deep » Sun Sep 19, 2010 21:08

well i do, just tried in server.

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Postby Smadje » Wed Jan 12, 2011 17:19

Update: Etpro Config. Any suggestions for improvement?

[et_code]Etpro.cfg
unbindall

//_ Config
bind uparrow "exec etpro.cfg; echo ^0loaded Etpro.cfg"

//_ Range toggle
bind MOUSE3 "vstr range"
set range "vstr range0"
set range0 "set range vstr range1; set sensitivity 1.59; set cg_fov 108; set cg_drawGun 1"
set range1 "set range vstr range0; set sensitivity 1.40; set cg_fov 90 ; set cg_drawGun 0"

//_ Nickname toggle
bind p "vstr nickname"
set nickname "vstr nickname1"
set nickname1 "set nickname vstr nickname2; name ^7smad"
set nickname2 "set nickname vstr nickname1; name ^7d^4a^7ms"

//_ Sound toggle
bind \ "vstr sound"
set sound "vstr sound1"
set sound1 "set sound vstr sound2; set s_volume 0; echo ^0Sound ^1Off"
set sound2 "set sound vstr sound1; set s_volume 1; echo ^0Sound ^2On!"

//_ Default binds and chats
bind CTRL "+topshots"
bind ALT "+stats"
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind F1 "vote yes"
bind F2 "vote no"
bind v "mp_quickmessage"
bind t "messagemode"
bind y "messagemode2"
bind u "messagemode3"
bind l "openlimbomenu"
bind g "+mapexpand"
bind ~ "toggleconsole"

//_ Custom binds
bind ' "quit"
bind [ "mp_fireteamadmin"

//_ Shooting and Movement
bind MOUSE1 "+attack"
bind MOUSE2 "weapalt"
bind MOUSE5 "kill; forcetapout"
bind r "+reload"
bind a "+moveleft"
bind c "+movedown"
bind x "+prone"
bind d "+moveright"
bind e "+leanright"
bind q "+leanleft"
bind s "+back"
bind w "+forward"
bind SHIFT "+sprint"
bind SPACE "+moveup"
bind CAPSLOCK "+speed"
bind h "playdead"
bind z "+kick"
bind f "+activate"
bind b "+zoom"

//_ Weaponbanks
bind 1 "weaponbank 1; com_maxfps 76"
bind 2 "weaponbank 2; cg_autoReload 1; com_maxfps 71"
bind 3 "weaponbank 3; cg_autoReload 0; com_maxfps 76"
bind 4 "weaponbank 4; com_maxfps 76"
bind 5 "weaponbank 5; com_maxfps 76"
bind 6 "weaponbank 6; com_maxfps 76"
bind 7 "weaponbank 7; com_maxfps 76"

//_ Spawn selector
bind INS "setspawnpt 0; say_team ^7sp^ia^7wnpoint^i: ^70"
bind HOME "setspawnpt 1; say_team ^7sp^ia^7wnpoint^i: ^71"
bind PGUP "setspawnpt 2; say_team ^7sp^ia^7wnpoint^i: ^72"
bind DEL "setspawnpt 3; say_team ^7sp^ia^7wnpoint^i: ^73"
bind END "setspawnpt 4; say_team ^7sp^ia^7wnpoint^i: ^74"
bind PGDN "setspawnpt 5; say_team ^7sp^ia^7wnpoint^i: ^75"

//_ Class selector
bind F5 "class m 1; say_team ^i#^7Med^ii^7c^i.^7Smg"
bind F6 "class f 1; say_team ^i#^7Fi^ie^7ld-Ops^i.^7Smg"
bind F7 "class e 1; say_team ^i#^7Engi^i.^7Smg"
bind F8 "class e 2; say_team ^i#^7Engi^i.^7R^ii^7fle"
bind F9 "class c 1; say_team ^i#^7Cov^ie^7rt-Ops^i.^7Sten"
bind F10 "class c 2; say_team ^i#^7Cov^ie^7rt-Ops^i.^7FG42"
bind F11 "class c 3; say_team ^i#^7Cov^ie^7rt-Ops^i.^7Sniper"
bind f12 "class s 2; say_team ^i#^7Sold^ii^7er^i.^7MG42"

//_ Random
seta m_yaw "0.022"
seta m_pitch "0.022"
seta m_filter "0"
seta cl_mouseaccel "0"
seta cl_doubletapdelay "0"
seta logfile "1"

//_ Punkbuster
seta pb_security "0"
seta pb_cl_enable

//_ Graphics
seta r_ati_fsaa_samples "0"
seta r_ati_truform_tess "0"
seta r_gamma "1.5"
seta r_picmip "3"
seta r_picmip2 "3"
seta r_displayRefresh "100"
seta r_overbrightbits "1"
seta r_mapoverbrightbits "3"
seta r_intensity "0"
seta r_ingamevideo "0"
seta r_ignorehwgamma "1"
seta r_flares "0"
seta r_drawsun "0"
seta r_fastsky "1"
seta r_subdivisions "1"
seta r_simpleMipMaps "1"
seta r_fullscreen "1"
seta r_detailtextures "1"
seta r_ext_gamma_control "1"
seta r_texturebits "16"
seta r_colorbits "16"
seta r_stereo "0"
seta r_stencilbits "0"
seta r_depthbits "24"
seta r_vertexLight "0"
seta r_shownormals "0"
seta r_showmodelbounds "0"
seta r_dynamiclight "0"
seta r_lodbias "0"
seta r_showsky "0"
seta r_primitives "0"
seta r_lastvalidrenderer "1"
seta r_allowSoftwareGL "1"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_NEAREST"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_NEAREST"
seta r_textureMode "GL_LINEAR_MipMap_LINEAR"

//_ Netsettings
seta rate "25000"
seta snaps "20"
seta cl_maxpackets "100"
seta cl_timenudge "0"

//_ Client Graphics
seta cg_bloodflash "0"
seta cg_bloodDamageBlend "0"
seta cg_bloodtime "0"
seta cg_drawWeaponIconFlash "0"
seta cg_drawReinforcementTime"1"
seta cg_noAmmoAutoSwitch "1"
seta cg_complaintPopUp "0"
seta cg_draw3dicons "0"
seta cg_useScreenshotJPEG "1"
seta cg_printObjectiveInfo "1"
seta cg_atmosphericEffects "0"
seta cg_wallmarklifetime "0"
seta cg_teamchattime "99999"
seta cg_drawcompass "1"
seta cg_drawfireteamoverlay "1"
seta cg_drawSmallPopupIcons "1"
seta cg_hudAlpha "1.0"
seta cg_muzzleFlash "0"
seta cg_brassTime "0"
seta cg_simpleitems "1"
seta cg_wolfparticles "0"
seta cg_gibs "1"
seta cg_shadows "0"
seta cg_marktime "1"
seta cg_coronas "0"
seta cg_coronafardist "0"
seta cg_showblood "0"
seta cg_lagometer "1"
seta cg_drawfps "1"
seta cg_popuplimbomenu "0"
seta cg_drawCrosshairNames "1"
seta cg_drawCrosshairPickups "1"
seta cg_drawNotifyText "1"
seta cg_descriptiveText "1"
seta cg_drawTeamOverlay "2"
seta cg_autoAction "0"
seta cg_announcer "1"
seta cg_gun_frame "0"
seta cg_marktime "0"
seta cg_drawroundtimer "1"
seta cg_drawbuddies "1"
seta cg_crosshairHealth "0"
seta cg_drawCrosshair "5"
seta cg_crosshairSize "60"
seta cg_crosshairAlpha "0.9"
seta cg_crosshairAlphaAlt "red"
seta cg_crosshairColor "red"
seta cg_crosshairpulse "0"
seta cg_damagekick "0"
seta cg_fallkick "0"
seta cg_drawdamagekick "0"
seta cg_drawfallkick "0"
seta cg_impactvibration "0"
seta cg_blinktime "0"
seta cg_bobpitch "0.0"
seta cg_bobroll "0.0"
seta cg_bobup "0.0"
seta cg_bobyaw "0.0"
seta cg_runpitch "0.0"
seta cg_runroll "0.0"

//_ Computer memory settings
seta com_hunkMegs "320"
seta com_zoneMegs "128"
seta com_soundMegs "32"
seta com_blood "0"
seta com_maxfps "76"
seta com_crashed "0"


//_ Etpro settings
seta b_drawclock "1"
seta b_althud "2"
seta b_hitsounds "1"
seta b_hudYoffset "10"
seta b_althudflags "0"
seta b_fireteamalpha "1"
seta b_drawranks " "0"
seta b_tracers "0"
seta sv_screenshake "0" [/et_code]
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

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Postby Ajit » Wed Jan 12, 2011 17:52

Smadje wrote:Update: Etpro Config. Any suggestions for improvement?

[et_code]Etpro.cfg
unbindall

//_ Config
bind uparrow "exec etpro.cfg; echo ^0loaded Etpro.cfg"

//_ Range toggle
bind MOUSE3 "vstr range"
set range "vstr range0"
set range0 "set range vstr range1; set sensitivity 1.59; set cg_fov 108; set cg_drawGun 1"
set range1 "set range vstr range0; set sensitivity 1.40; set cg_fov 90 ; set cg_drawGun 0"
[/et_code]


i have never understood about this shit. I have seen it in lan that ppl use it but imo this is quite pointless, it only gives you extra work. It maybe makes you feel that you shoot better, imo you shoot worse but its your settings do what you want.

Smadje wrote:[et_code]
bind h "playdead"
bind z "+kick"[/et_code]


You don't need these shit in etpro :D
Smadje wrote:[et_code]seta r_gamma "1.5"[/et_code]


You can't see black corners in etpro with this gamma (map bremen) (i dont know your monitor gamma tho)
Smadje wrote:[et_code]seta cg_gibs "1"[/et_code]


cg_gibs 0


I'll tell you 1 more command, what you don't have.

b_fireteamLatchedClass 1


There are still stuff wich should be changed but im too lazy. I just told you these because here are much less things to be changed than in othes configs that are posted here. But still some stuff need to be changed.

edit: forgot to tell that this config graphics are quite good for etpro.

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Postby lazy-lion » Wed Jan 12, 2011 18:16

Looks good for me!
Do you mind it if I copy/paste it, 'cause I need a good cfg?
:roll:
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Postby Fefe » Thu Jan 13, 2011 0:55

Isnt ur croshair size kinda big ?
im using 24 ur 60 is less acurate i think but its ur config :)
also i would go for a cyen(dunno how to writee) color crosshair
For instant arty (binoc also shoot)
[et_code]bind b "+zoom; +attack; -attack; -zoom"[/et_code]

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Postby Smadje » Thu Jan 13, 2011 2:31

Fefe wrote:Isnt ur croshair size kinda big ?
im using 24 ur 60 is less acurate i think but its ur config :)
also i would go for a cyen(dunno how to writee) color crosshair
For instant arty (binoc also shoot)
[et_code]bind b "+zoom; +attack; -attack; -zoom"[/et_code]


Yeh i am kinda blind in ET :d that is why i got such an bigg crosshair :)

Never tried such an arty script, but for sure I will, thx.

@ Garf Thanx for feedback
I will indeed review my ETpro config, since it is based on my NQ one. Thanx for pointing out some things, tho i will keep my "zoom" script. I just like to have some extra focus on targets, and think that this "no drawgun, more focus" script helps me in that :)

@ lazy
For sure copy it, but for sure have a look at other configs for etpro, like diclonious and mees it ones, those are probably superior.
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

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Postby Fefe » Thu Jan 13, 2011 3:32

@ lazy
For sure copy it, but for sure have a look at other configs for etpro, like diclonious and mees it ones, those are probably superior

They probably arnt for beginners i think atlest diclo cfg isnt so u should try smadis cfg first :P
hmm also smadi try with and then without drawgun i aim beter when its 1 (gun visible) so maybe u will to :)

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Postby lazy-lion » Thu Jan 13, 2011 16:46

@smad

Thank you very much!

@fefe

Yeah, I dont know much about pro. Thanks for the advice its better to use this one for beginners :D
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Postby deep » Thu Jan 13, 2011 16:57

lol fefe, what is beginner cfg? :D I never knew about such cfg classifications. What's the difference? :roll:

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Postby lazy-lion » Thu Jan 13, 2011 17:23

damn.
I got kicked..

The first time the message was something with: "Flood"
The second time the message was: "bad userinfo"
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Postby Fefe » Thu Jan 13, 2011 17:27

Diamond wrote:lol fefe, what is beginner cfg? :D I never knew about such cfg classifications. What's the difference? :roll:

i mean cfg thats easyer to use /understand u get more familiar with those things with time :) i wouldnt suggest using the *range* settings also :P
i mean for example a new player doesnt know what most stuff means so he wanna change something but he wont know what to change

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Postby Ajit » Thu Jan 13, 2011 17:43

lazy-lion wrote:damn.
I got kicked..

The first time the message was something with: "Flood"
The second time the message was: "bad userinfo"


flood -> spam
bad userinfo -> get a name

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Postby lazy-lion » Thu Jan 13, 2011 20:36

Hmm..
I connected with just lazy-lion as name.
typed "exec etpro.cfg" in console and i got kicked?
I tried to reconnect and i saw t he Bad userinfo.
Is there anything inside my cfg what is wrong?
(the cfg doesnt load automatically.)

[et_code]//Lazy-Lion's menu

seta name ^e#^7Lazy^e-^7Lion^e.

unbindall

//_ Config
bind uparrow "exec etpro.cfg; echo ^0loaded Etpro.cfg"

//_ Range toggle
bind MWHEELUP "vstr range"
set range "vstr range0"
set range0 "set range vstr range1; set sensitivity 1.59; set cg_fov 108; set cg_drawGun 1"
set range1 "set range vstr range0; set sensitivity 1.40; set cg_fov 90 ; set cg_drawGun 0"

//_ Nickname toggle
bind p "vstr nickname"
set nickname "vstr nickname1"
set nickname1 "set nickname vstr nickname2; name ^e#^7Lazy^e-^7Lion^e"
set nickname2 "set nickname vstr nickname1; name ^7Lazy^e."

//_ Sound toggle
bind o "vstr sound"
set sound "vstr sound1"
set sound1 "set sound vstr sound2; set s_volume 0; echo ^0Sound ^1Off"
set sound2 "set sound vstr sound1; set s_volume 1; echo ^0Sound ^2On!"

//_ Play keys

bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind , "mapzoomout"
bind - "zoomout"
bind . "mapzoomin"
bind = "zoomin"
bind ` "toggleconsole"
bind a "+moveleft"
bind b "+zoom; +attack; -attack; -zoom"
bind c "+movedown"
bind d "+moveright"
bind e "+leanright"
bind f "+activate"
bind g "+mapexpand"
bind l "openlimbomenu"
bind m "mvactivate"
bind q "+leanleft"
bind r "+reload"
bind s "+back"
bind t "messagemode"
bind u "messagemode3"
bind v "mp_quickmessage"
bind w "+forward"
bind x "+prone"
bind y "messagemode2"
bind z "mp_fireteammsg"
bind ~ "toggleconsole"
bind CAPSLOCK "+speed"
bind ALT "+stats"
bind CTRL "+topshots"
bind SHIFT "+sprint"
bind F1 "vote yes"
bind F2 "vote no"
bind MOUSE1 "+attack"
bind MOUSE2 "+attack2"
bind MOUSE3 "kill;forcetapout"
bind KP_ENTER "mp_fireteamadmin"

//_ Weaponbanks
bind 1 "weaponbank 1; com_maxfps 76"
bind 2 "weaponbank 2; cg_autoReload 1; com_maxfps 71"
bind 3 "weaponbank 3; cg_autoReload 0; com_maxfps 76"
bind 4 "weaponbank 4; com_maxfps 76"
bind 5 "weaponbank 5; com_maxfps 76"
bind 6 "weaponbank 6; com_maxfps 76"
bind 7 "weaponbank 7; com_maxfps 76"

//_ Spawn selector
bind KP_INS "setspawnpt 0; say_team sp^5a^7wnpo^5i^7nt 0"
bind KP_HOME "setspawnpt 1; say_team sp^5a^7wnpo^5i^7nt 1"
bind KP_PGUP "setspawnpt 2; say_team sp^5a^7wnpo^5i^7nt 2"
bind KP_DEL "setspawnpt 3; say_team sp^5a^7wnpo^5i^7nt 3"
bind KP_END "setspawnpt 4; say_team sp^5a^7wnpo^5i^7nt 4"
bind KP_PGDN "setspawnpt 5; say_team sp^5a^7wnpo^5i^7nt 5"

//_ Class selector
bind F5 "class m 1; say_team ^5#^7Med^5i^7c^5.^7Smg"
bind F6 "class f 1; say_team ^5#^7Field^5-^7Ops^5.^7Smg"
bind F7 "class e 1; say_team ^5#^7Eng^5i^7neer^5.^7Smg"
bind F8 "class e 2; say_team ^5#^7Eng^5i^7neer^5.^7R^5i^7fle"
bind F9 "class c 1; say_team ^5#^7Cov^5e^7rt^5-^7Ops^5.^7Sten"
bind F10 "class c 2; say_team ^5#^7Cov^5e^7rt^5-^7Ops^5.^7BAR"
bind F11 "class c 3; say_team ^5#^7Cov^5e^7rt^5-^7Ops^5.^7Sn^5i^7per"
bind f12 "class s 2; say_team ^5#^7Sold^5i^7er^5.^7Browing"


//_ Random
seta m_yaw "0.01501"
seta m_pitch "0.022"
seta m_filter "0"
seta cl_mouseaccel "0"
seta cl_doubletapdelay "0"
seta logfile "1"
seta b_fireteamLatchedClass "1"

//_ Punkbuster
seta pb_security "0"
seta pb_cl_enable

//_ Graphics
seta r_ati_fsaa_samples "0"
seta r_ati_truform_tess "0"
seta r_gamma "1.6"
seta r_picmip "3"
seta r_picmip2 "3"
seta r_displayRefresh "100"
seta r_overbrightbits "1"
seta r_mapoverbrightbits "3"
seta r_intensity "0"
seta r_ingamevideo "0"
seta r_ignorehwgamma "1"
seta r_flares "0"
seta r_drawsun "0"
seta r_fastsky "1"
seta r_subdivisions "1"
seta r_simpleMipMaps "1"
seta r_fullscreen "1"
seta r_detailtextures "1"
seta r_ext_gamma_control "1"
seta r_texturebits "16"
seta r_colorbits "16"
seta r_stereo "0"
seta r_stencilbits "0"
seta r_depthbits "0"
seta r_vertexLight "0"
seta r_shownormals "0"
seta r_showmodelbounds "0"
seta r_dynamiclight "0"
seta r_lodbias "0"
seta r_showsky "0"
seta r_primitives "0"
seta r_lastvalidrenderer "1"
seta r_allowSoftwareGL "1"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_NEAREST"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_NEAREST"
seta r_textureMode "GL_LINEAR_MipMap_LINEAR"

//_ Netsettings
seta rate "4000"
seta snaps "20"
seta cl_maxpackets "100"
seta cl_timenudge "0"

//_ Client Graphics
seta cg_bloodflash "0"
seta cg_bloodDamageBlend "0"
seta cg_bloodtime "0"
seta cg_drawWeaponIconFlash "0"
seta cg_drawReinforcementTime"1"
seta cg_noAmmoAutoSwitch "1"
seta cg_complaintPopUp "0"
seta cg_draw3dicons "0"
seta cg_useScreenshotJPEG "1"
seta cg_printObjectiveInfo "1"
seta cg_atmosphericEffects "0"
seta cg_wallmarklifetime "0"
seta cg_teamchattime "99999"
seta cg_drawcompass "1"
seta cg_drawfireteamoverlay "1"
seta cg_drawSmallPopupIcons "1"
seta cg_hudAlpha "1.0"
seta cg_muzzleFlash "0"
seta cg_brassTime "0"
seta cg_simpleitems "1"
seta cg_wolfparticles "0"
seta cg_gibs "0"
seta cg_shadows "0"
seta cg_marktime "1"
seta cg_coronas "0"
seta cg_coronafardist "0"
seta cg_showblood "0"
seta cg_lagometer "1"
seta cg_drawfps "1"
seta cg_popuplimbomenu "0"
seta cg_drawCrosshairNames "1"
seta cg_drawCrosshairPickups "1"
seta cg_drawNotifyText "1"
seta cg_descriptiveText "1"
seta cg_drawTeamOverlay "2"
seta cg_autoAction "0"
seta cg_announcer "1"
seta cg_gun_frame "0"
seta cg_marktime "0"
seta cg_drawroundtimer "1"
seta cg_drawbuddies "1"
seta cg_crosshairHealth "0"
seta cg_drawCrosshair "5"
seta cg_crosshairSize "35"
seta cg_crosshairAlpha "0.9"
seta cg_crosshairAlphaAlt "1.0"
seta cg_crosshairColor "magenta"
seta cg_crosshairColorAlt "white"
seta cg_crosshairpulse "0"
seta cg_damagekick "0"
seta cg_fallkick "0"
seta cg_drawdamagekick "0"
seta cg_drawfallkick "0"
seta cg_impactvibration "0"
seta cg_blinktime "0"
seta cg_bobpitch "0.0"
seta cg_bobroll "0.0"
seta cg_bobup "0.0"
seta cg_bobyaw "0.0"
seta cg_runpitch "0.0"
seta cg_runroll "0.0"

//_ Computer memory settings
seta com_hunkMegs "320"
seta com_zoneMegs "128"
seta com_soundMegs "32"
seta com_blood "0"
seta com_maxfps "76"
seta com_crashed "0"

//_ Etpro settings
seta b_drawclock "1"
seta b_althud "2"
seta b_hitsounds "1"
seta b_hudYoffset "10"
seta b_althudflags "0"
seta b_fireteamalpha "1"
seta b_drawranks " "0"
seta b_tracers "0"
seta sv_screenshake "0"
[/et_code]
"Football is a simple game; 22 men chase a ball for 90 minutes and at the end, the Germans always win." - Gary Lineker

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Postby Fefe » Thu Jan 13, 2011 20:56

[et_code]seta pb_security "0"[/et_code] >>>try making it 1
[et_code]seta rate 4000[/et_code] >>> wtf make it atleast 25000

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Postby lazy-lion » Thu Jan 13, 2011 23:44

Fefe wrote:[et_code]seta pb_security "0"[/et_code] >>>try making it 1
[et_code]seta rate 4000[/et_code] >>> wtf make it atleast 25000


Ok changed it. I'll try it tomorrow.

(btw I normally have 25000 rate but some thing said iIhad to have 4000? I dunno why :P)
"Football is a simple game; 22 men chase a ball for 90 minutes and at the end, the Germans always win." - Gary Lineker

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Postby lazy-lion » Thu Jan 13, 2011 23:45

Fefe wrote:[et_code]seta pb_security "0"[/et_code] >>>try making it 1
[et_code]seta rate 4000[/et_code] >>> wtf make it atleast 25000


Ok changed it. I'll try it tomorrow.

(btw I normally have 25000 rate but some thing said iIhad to have 4000? I dunno why :P)
"Football is a simple game; 22 men chase a ball for 90 minutes and at the end, the Germans always win." - Gary Lineker

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Postby Fefe » Fri Jan 14, 2011 0:53

lazy-lion wrote:
Fefe wrote:[et_code]seta pb_security "0"[/et_code] >>>try making it 1
[et_code]seta rate 4000[/et_code] >>> wtf make it atleast 25000


Ok changed it. I'll try it tomorrow.

(btw I normally have 25000 rate but some thing said iIhad to have 4000? I dunno why :P)

I doubt something asked u for that :) probably a typo or just mistake :P

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