[POLL] Friendly Fire should be disabled at PS#1

Old server topics and posts from 2011, Read only

Friendly Fire should be disabled at PS#1

Poll ended at Sat Sep 03, 2011 18:08

Yes.
4
9%
No.
34
79%
I'm not sure.
2
5%
No opinion.
3
7%
 
Total votes : 43
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[POLL] Friendly Fire should be disabled at PS#1

Postby lazy-lion » Sat Aug 27, 2011 18:08

Hello,

Recently I've seen more and more players on PS#1 who don't care about their team-mates at all. They run like chicken w/o heads and shoot as mad men around. While doing that they TB and TK a lot of teammates.

I also see a lot of people get TK'ed by rifle/flamer/panzer etc. etc. Now I know disabling Friendly Fire won't make the game more realistic or something like that, but I have to say that the game actually isn't very realistic at all.

Somebody told me people will even be more rambo and don't even look around them before shooting. Like the problem would escalate according to him. About that I can say this: Some people already do this all. Like in this situation: One allied Engi-rifle and one allied medic-smg run into an Axis guy. Instead of the Engi taking his Colt akimbo he shoots his rifle, which will record in a TK most of the time. The two allies are death and the Axis can make his way through it.

I don't like disabling FF either, but it's better than being TK'ed and TB'ed all time. It's just, Friendly fire on a server like PS#1, which is very crowded won't work.

I'll let this poll run for 7 days.
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Postby CFACF » Sat Aug 27, 2011 18:17

no, no, no, no it would take realistic :x
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Re: [POLL] Friendly Fire should be disabled at PS#1

Postby lazy-lion » Sat Aug 27, 2011 18:20

lazy-lion wrote:Now I know disabling Friendly Fire won't make the game more realistic or something like that, but I have to say that the game actually isn't very realistic at all.


Is doublejump realistic?
Is adre realistic?
Is stepping on your own team's mines and not let them explode realistic?

This is isn't supposed to be realistic. xD
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Postby CFACF » Sat Aug 27, 2011 18:25

yes but that we are already accustomed. tk but get the shovel is not really explain it, would change everything :?
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Re: [POLL] Friendly Fire should be disabled at PS#1

Postby MADMAXX » Sat Aug 27, 2011 18:30

lazy-lion wrote:
lazy-lion wrote:Now I know disabling Friendly Fire won't make the game more realistic or something like that, but I have to say that the game actually isn't very realistic at all.


Is doublejump realistic?
Is adre realistic?
Is stepping on your own team's mines and not let them explode realistic?

This is isn't supposed to be realistic. xD



WHAT IS ADRE?

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Re: [POLL] Friendly Fire should be disabled at PS#1

Postby lazy-lion » Sat Aug 27, 2011 18:35

MADMAXX wrote:
lazy-lion wrote:
lazy-lion wrote:Now I know disabling Friendly Fire won't make the game more realistic or something like that, but I have to say that the game actually isn't very realistic at all.


Is doublejump realistic?
Is adre realistic?
Is stepping on your own team's mines and not let them explode realistic?

This is isn't supposed to be realistic. xD



WHAT IS ADRE?


Adre is the red needle stick on button 7, which you can use to boost your energy and when you used adrenaline the damage you receive won't be as high as is it w/o adre.
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Postby MADMAXX » Sat Aug 27, 2011 18:43

AND DOUBLEJUMPSS

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Postby CFACF » Sat Aug 27, 2011 18:45

doublejumps is when you click the 2 time in space and jumps higher than normal ... :D
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Postby Dre_of_chaos » Sat Aug 27, 2011 19:21

why..do..you..respond..to..trolls


keep PS1 as it is

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Postby wuju » Sat Aug 27, 2011 20:56

Voted NO

I didnt notice growing TB/TK in PS1. It looks like always, imo nothing
changed.
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Postby Smadje » Sat Aug 27, 2011 20:58

No. Change the players, not the game.
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

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Postby Toup » Sat Aug 27, 2011 21:17



First you take 1.2.3 away, and now you want this.






hahaha

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Re: [POLL] Friendly Fire should be disabled at PS#1

Postby Death » Sat Aug 27, 2011 23:06

lazy-lion wrote:Is doublejump realistic?
Is adre realistic?
Is stepping on your own team's mines and not let them explode realistic?

This is isn't supposed to be realistic. xD


Ever heard of a pogo stick? allows you to jump 2 times as high...
Adre = Anabole steroïden/Cera/drugs
And havent you heard of shoes that feel like your walking on clouds? well i always wear those while stepping on teammates landmines...

But i dont think that friendly fire should be off.... eventhough i hate the ******* that shoot like chickens w/o a head.
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Postby DMG_Kowi » Sun Aug 28, 2011 0:39

No. There is tb/tk indeed, but there are numerous reasons for ff to stay. I won't even waste my keyboard to write'em down :p

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Postby Sebbel » Sun Aug 28, 2011 11:22

ff wont make teamkillers more careful.
the messing around with heavy weapons will get worse. people got no more reason to stop shooting.
sometimes you lose - sometimes the others win

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Postby Method » Sun Aug 28, 2011 11:28

Sebbel wrote:ff wont make teamkillers more careful.
the messing around with heavy weapons will get worse. people got no more reason to stop shooting.


word. :good:
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Postby DennizOlof » Sun Aug 28, 2011 20:19

How about lowering the TD value ?

Is that possible on the server side. If you cut the TD byt 50% then you would not be able to damage your player friends to much.

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Postby Ajit » Sun Aug 28, 2011 20:35

Serious discussion going on here, it will end like all ends. Bow will let people to discuss for serveral days and then he will say "No" and locks topic :D and everything is same as it was before.

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Postby Smadje » Sun Aug 28, 2011 22:50

Instead of honoring people who put effort to keep our servers online you just got sarcastic comments Ajit. Good job Lazy, though we can see that PS#1 should stay with friendly fire enabled, we atleast got a small overview for of the opinions from our regulars players/members.
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

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Postby St-Shadow » Sun Aug 28, 2011 23:53

Bad idea in my opinion. It's kinda enough FF has been disabled for landmines.
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Postby deep » Mon Aug 29, 2011 1:26

I don't think it's a good idea to make any major changes so soon, after the 'big mod change' took place.

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Postby lazy-lion » Mon Aug 29, 2011 15:54

Ye, okay, maybe it shouldn't be disabled. But what else can you do to stop that TB and TK? It's no fun anymore after a few times...

But I would like to see some people tell why they think it shouldn't or should. A lot of people vote w/o telling us why.

I won't be happy with FF off, but imo it's better than getting so much TB'ed or TK'ed.

[quote=Ajit]Serious discussion going on here, it will end like all ends. Bow will let people to discuss for serveral days and then he will say "No" and locks topic and everything is same as it was before.[/quote]

Do you have any better idea?
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Postby Smadje » Mon Aug 29, 2011 16:22

There is an option that friendly fire causes less damage...
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

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Postby TheAviatorOne » Mon Aug 29, 2011 16:35

If friendly fire is turned on, the chance that it will be a big chaos battlefield with a lot of rifles, rambo medics, mortars and especially arty/artillery is pretty high then. People are throwing thoughtless arty or placing is thoughtless. Aswell for mortars, panzers and rifles.

Besides that, if friendlyfire is on the alliance between your teammates is higher. It's more like: Let's go together and protect eachother. :wink:

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Postby cabrita » Mon Aug 29, 2011 16:35

better idea is kick ppl more easy when tb/tk, this way they will learn :D
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